Computer Games and Intelligence Workshop

In conjunction with
The 8th International Conference on Computers and Games (CG2013)

Organized by
ICGA

Co-organized by
IPSJ-SIG-GI


Introduction

The Computer Games and Intelligence Workshop will provide a forum for the discussion of computer
game technologies in understanding human and machine intelligence. Papers related to the following areas
are welcome


Search Methods
Modelling
Psychology
Social Science
Mathematics
Logic
Neuroscience
Games

Workshop Organisation

Date:  15, August, 2013   (16:00-20:00 with dinner break)
Venue : the 2nd floor of the Collaboration Complex (Kyosei-Kan) at the Hiyoshi Campus of Keio University, 
      Yokohama, Japan

Workshop proceedings may be published, currently uneder negotiation.


Schedule and abstracts

Schedule
--------------------------------------------------------------------------------------
<Session 1> Chair:Junji Nishino (100min)
--------------------------------------------------------------------------------------
 16:00 – 16:20 Synchronized Combinatorial Games
                  Alessandro Cincotti and Hiroyuki Iida
 16:20 – 16:40 Random Lego(TM) Structures and Analog Monte Carlo Procedures
                  Ingo Althöfer
 16:40 – 17:00 The Classic board game history, Asian Modern Game "Sakoku" problem 
               and its counter measures
                  Xiong Shuo
 17:00 – 17:20 Enhancing the Efficiency of Parallel Game Tree Search in Desktop Grid 
               Federations
                  Lung-Ping Chen I-Chen Wu, Chih-Wei Hsieh, Yuan-Yao Chang, 
                  and Hung-Hsuan Lin
 17:20 – 17:40 Chance Node Sensitivity of Daihimin
                  Junji Nishino and Tetsuro Nishino
--------------------------------------------------------------------------------------

 17:40 – 18:40 Break Time

--------------------------------------------------------------------------------------
<Session 2> Chair:Takenobu Takizawa (80min)
--------------------------------------------------------------------------------------
18:40 – 19:00 Contemporary Computer Shogi (2013)
                 Takenobu TAKIZAWA
19:00 – 19:20 Shape-Keeping Heuristics
                 Taichi Ishitobi, Alessandro Cincotti, Hiroyuki Iida
19:20 – 19:40 Cognitive Science Evaluation of Proposed Method for using Machine
              Learning to Regulate the Competency Level of a shogi Computer Program
                 Takafumi Nakamichi and Takeshi Ito
19:40 – 20:00 An Analysis of Consultation Algorithm with Random Numbers
                 Yuichiro Sato, Alessandro Cincotti, and Hiroyuki Iida
--------------------------------------------------------------------------------------



Program Committee

Dr. Takeshi Ito (The University of Electro-Communications, Japan), Chair
Dr. Kristian Spoerer (Japan Advanced Institute of Science and Technology, Japan), Chair
Prof. Dr. Hitoshi Matsubara (Future University Hakodate, Japan), Chair
Prof. Dr. Takenobu Takizawa (Waseda University, Japan)
Prof. Dr. Reijer Grimbergen (Tokyo University of Technology, Japan)
Prof. Dr. Masato Shinoda (Nara Women's University, Japan
)
Dr. Tetsuro Tanaka (The University of Tokyo, Japan)
Dr. Kokolo Ikeda (Japan Advanced Institute of Science and Technology, Japan)
Dr. Yoshimasa Tsuruoka (The University of Tokyo, Japan)
Dr. Kunihito Hoki (The University of Electro-Communications, Japan)
Dr. Kazuki Yoshizoe (Japan Science and Technology Agency, Japan)

Important dates

New!
June
30
>> July 24 - submission deadline
July 17 >> August 5 - acceptance notification
July 30 >> August 10 - camera-ready


Paper Submission


Papers reporting original and unpublished research results pertaining to the above and related topics
are solicited. Full paper manuscripts for the workshops must be in English between 5-10 pages.
Please follow Springer LNCS style:
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0
Please submit your paper in PDF format.
Submission to:kristian@jaist.ac.jp